The rules in short

  1. Each row and each column holds the same number of stars.
  2. Each outlined region holds that same number of stars.
  3. Stars never touch, not even diagonally.

The number depends on the puzzle. Small grids use one star per line. The classic 10×10 uses two. A well-made puzzle has exactly one solution, and you can reach it by logic alone, with no guessing. Our guide on how to play walks through the rules with pictures.

Where it comes from

Hans Eendebak created Star Battle for the 2003 World Puzzle Championship in the Netherlands. It has been a regular at puzzle competitions ever since, because the rules take a minute to learn and the hardest grids can occupy strong solvers for a long time.

The puzzle reached a much wider audience when The New York Times began publishing it under the name Two Not Touch. LinkedIn's Queens game uses the one-star format with coloured regions.

Grid sizes

GridStars per lineTotal starsGood for
5 × 515Learning the rules in a minute
8 × 818A quick break, and your first techniques
10 × 10220The classic daily puzzle
14 × 14342A long session for experts

Why people like it

Star Battle has the appeal of Sudoku with no numbers to keep in your head. You look at shapes, count a little, and each deduction opens up the next one. Because a star rules out all of its neighbours, one good move can clear a big part of the board, which makes it satisfying to solve.

On this site, there is one more reward. Each region you finish turns to night, and your finished board becomes a constellation that you can keep in your Atlas.

Star Battle and Sudoku compared

Star BattleSudoku
What you placeStarsDigits 1 to 9
RegionsIrregular shapes, different in every puzzleFixed 3×3 boxes
Extra ruleStars can't touchNo repeats in a row, column or box
Starts withAn empty gridSome digits given